零基础 C/C++ 学习路线推荐 : C/C++ 学习目录 >> C 语言基础入门
零基础 C/C++ 学习路线推荐 : C/C++ 学习目录 >> C 语言 pthread
零基础 C/C++ 学习路线推荐 : C/C++ 学习目录 >> C++ 面向对象
零基础 C/C++ 学习路线推荐 : C/C++ 学习目录 >> C++ 设计模式
零基础 C/C++ 学习路线推荐 : C/C++ 学习目录 >> C++ STL
零基础 C/C++ 学习路线推荐 : C/C++ 学习目录 >> C/C++ 技术杂谈
零基础 C/C++ 学习路线推荐 : C/C++ 学习目录 >> C/C++ 常用函数
一.svpng 简介
svpng 是一个简约的 C 函数,用于将 RGB/RGBA 图像保存为未压缩的 PNG。声明如下:
/*!
\brief 以 PNG 格式保存 RGB/RGBA 图像。
\param out 输出流(默认使用文件描述符)。
\param w 图片的宽度。(<16383)
\param h 图像的高度。
\param img 24 位 RGB 或 32 位 RGBA 格式的图像像素数据。
\param alpha 图片是否包含 alpha 通道。
*/
void svpng (FILE* out, unsigned w, unsigned h, const unsigned char * img, int alpha);
svpng 源码如下:(可直接将下面代码命名为 svpng.inc 添加到工程使用)
/*
Copyright (C) 2017 Milo Yip. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither the name of pngout nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*! \file
\brief svpng() is a minimalistic C function for saving RGB/RGBA image into uncompressed PNG.
\author Milo Yip
\version 0.1.1
\copyright MIT license
\sa http://github.com/miloyip/svpng
*/
#ifndef SVPNG_INC_
#define SVPNG_INC_
/*! \def SVPNG_LINKAGE
\brief User customizable linkage for svpng() function.
By default this macro is empty.
User may define this macro as static for static linkage,
and/or inline in C99/C++, etc.
*/
#ifndef SVPNG_LINKAGE
#define SVPNG_LINKAGE
#endif
/*! \def SVPNG_OUTPUT
\brief User customizable output stream.
By default, it uses C file descriptor and fputc() to output bytes.
In C++, for example, user may use std::ostream or std::vector instead.
*/
#ifndef SVPNG_OUTPUT
#include <stdio.h>
#define SVPNG_OUTPUT FILE* fp
#endif
/*! \def SVPNG_PUT
\brief Write a byte
*/
#ifndef SVPNG_PUT
#define SVPNG_PUT(u) fputc(u, fp)
#endif
/*!
\brief Save a RGB/RGBA image in PNG format.
\param SVPNG_OUTPUT Output stream (by default using file descriptor).
\param w Width of the image. (<16383)
\param h Height of the image.
\param img Image pixel data in 24-bit RGB or 32-bit RGBA format.
\param alpha Whether the image contains alpha channel.
*/
SVPNG_LINKAGE void svpng(SVPNG_OUTPUT, unsigned w, unsigned h, const unsigned char* img, int alpha) {
static const unsigned t[] = { 0, 0x1db71064, 0x3b6e20c8, 0x26d930ac, 0x76dc4190, 0x6b6b51f4, 0x4db26158, 0x5005713c,
/* CRC32 Table */ 0xedb88320, 0xf00f9344, 0xd6d6a3e8, 0xcb61b38c, 0x9b64c2b0, 0x86d3d2d4, 0xa00ae278, 0xbdbdf21c };
unsigned a = 1, b = 0, c, p = w * (alpha ? 4 : 3) + 1, x, y, i; /* ADLER-a, ADLER-b, CRC, pitch */
#define SVPNG_U8A(ua, l) for (i = 0; i < l; i++) SVPNG_PUT((ua)[i]);
#define SVPNG_U32(u) do { SVPNG_PUT((u) >> 24); SVPNG_PUT(((u) >> 16) & 255); SVPNG_PUT(((u) >> 8) & 255); SVPNG_PUT((u) & 255); } while(0)
#define SVPNG_U8C(u) do { SVPNG_PUT(u); c ^= (u); c = (c >> 4) ^ t[c & 15]; c = (c >> 4) ^ t[c & 15]; } while(0)
#define SVPNG_U8AC(ua, l) for (i = 0; i < l; i++) SVPNG_U8C((ua)[i])
#define SVPNG_U16LC(u) do { SVPNG_U8C((u) & 255); SVPNG_U8C(((u) >> 8) & 255); } while(0)
#define SVPNG_U32C(u) do { SVPNG_U8C((u) >> 24); SVPNG_U8C(((u) >> 16) & 255); SVPNG_U8C(((u) >> 8) & 255); SVPNG_U8C((u) & 255); } while(0)
#define SVPNG_U8ADLER(u) do { SVPNG_U8C(u); a = (a + (u)) % 65521; b = (b + a) % 65521; } while(0)
#define SVPNG_BEGIN(s, l) do { SVPNG_U32(l); c = ~0U; SVPNG_U8AC(s, 4); } while(0)
#define SVPNG_END() SVPNG_U32(~c)
SVPNG_U8A("\x89PNG\r\n\32\n", 8); /* Magic */
SVPNG_BEGIN("IHDR", 13); /* IHDR chunk { */
SVPNG_U32C(w); SVPNG_U32C(h); /* Width & Height (8 bytes) */
SVPNG_U8C(8); SVPNG_U8C(alpha ? 6 : 2); /* Depth=8, Color=True color with/without alpha (2 bytes) */
SVPNG_U8AC("\0\0\0", 3); /* Compression=Deflate, Filter=No, Interlace=No (3 bytes) */
SVPNG_END(); /* } */
SVPNG_BEGIN("IDAT", 2 + h * (5 + p) + 4); /* IDAT chunk { */
SVPNG_U8AC("\x78\1", 2); /* Deflate block begin (2 bytes) */
for (y = 0; y < h; y++) { /* Each horizontal line makes a block for simplicity */
SVPNG_U8C(y == h - 1); /* 1 for the last block, 0 for others (1 byte) */
SVPNG_U16LC(p); SVPNG_U16LC(~p); /* Size of block in little endian and its 1's complement (4 bytes) */
SVPNG_U8ADLER(0); /* No filter prefix (1 byte) */
for (x = 0; x < p - 1; x++, img++)
SVPNG_U8ADLER(*img); /* Image pixel data */
}
SVPNG_U32C((b << 16) | a); /* Deflate block end with adler (4 bytes) */
SVPNG_END(); /* } */
SVPNG_BEGIN("IEND", 0); SVPNG_END(); /* IEND chunk {} */
}
#endif /* SVPNG_INC_ */
二.svpng 实战
/******************************************************************************************/
//@Author:猿说编程
//@Blog(个人博客地址): www.codersrc.com
//@File:C/C++ svpng 将 RGBA 保存 png 图片
//@Time:2022/01/20 07:30
//@Motto:不积跬步无以至千里,不积小流无以成江海,程序人生的精彩需要坚持不懈地积累!
/******************************************************************************************/
#include "svpng.inc" //包含头文件
void test_rgb(void) {
unsigned char rgb[256 * 256 * 3], *p = rgb;
unsigned x, y;
FILE *fp = fopen("rgb.png", "wb");
for (y = 0; y < 256; y++)
for (x = 0; x < 256; x++) {
*p++ = (unsigned char)x; /* R */
*p++ = (unsigned char)y; /* G */
*p++ = 128; /* B */
}
svpng(fp, 256, 256, rgb, 0);
fclose(fp);
}
void test_rgba(void) {
unsigned char rgba[256 * 256 * 4], *p = rgba;
unsigned x, y;
FILE* fp = fopen("rgba.png", "wb");
for (y = 0; y < 256; y++)
for (x = 0; x < 256; x++) {
*p++ = (unsigned char)x; /* R */
*p++ = (unsigned char)y; /* G */
*p++ = 128; /* B */
*p++ = (unsigned char)((x + y) / 2); /* A */
}
svpng(fp, 256, 256, rgba, 1);
fclose(fp);
}
int main(void)
{
//保存不带alpha通道的png位图
test_rgb();
//保存带alpha通道的png位图
test_rgba();
return 0;
}
三.猜你喜欢
- C语言 数组下标越界和内存溢出区别
- C语言 使用指针遍历数组
- C语言 指针和数组区别
- C语言 指针数组和数组指针区别
- C语言 野指针
- C语言 函数值传递和址传递
- 函数不定长参数
- C语言 函数指针
- C语言 指针函数
- C语言 回调函数 callback
- C语言 #pragma once
- C语言 #include <> 与 #include “” 区别
- C语言 const 修饰函数参数
- C语言 const 和 define 区别
- C语言 va_start / va_end / va_arg 自定义 printf 函数
- C语言 main 函数参数 main(int argc, char *argv[])
- C语言 结构体struct简介(一)
- C语言 结构体struct定义和使用(二)
- C语言 结构体struct数组(三)
- C语言 结构体struct指针(四)
- C语言 结构体struct成员函数(五)
- C语言 结构体struct嵌套(六)
- C语言 结构体struct值传递和址传递(七)
- C/C++ error: cannot assign to non-static data member within const member function ‘xxxx’
- C++ 关于类中 const 的使用
- C/C++ =delete
- C/C++ 条件编译 #ifdef
- C/C++ error C2065: “M_PI”: 未声明的标识符
- C/C++ error C2027: 使用了未定义类型“std::tuple”
- C/C++ vs 没有匹配 if 的非法 else 问题解决办法
- C/C++ Visual studio 中文注释导致编译不能通过
- C/C++ error C2589: “(”: “::”右边的非法标记
- C/C++ error:表达式是必须修改的左值
- C/C++ error C4996: ‘getch’: The POSIX name for this item is deprecated. Instead, use the ISO C++ conf
- C/C++ error C4146: 一元负运算符应用于无符号类型,结果仍为无符号类型
- C/C++ std::string 字符串分割
- C/C++ std::string 使用介绍
- Visual Studio 中 dumpbin 工具使用
- C/C++ error LNK2005:”XXX已经在 XXX.obj 中定义
- C/C++ 判断字符串是否为 utf-8 编码
- C/C++ svpng 将 RGBA 保存 png 图片
ChatGPT 3.5 国内中文镜像站免费使用啦
© 版权声明
文章版权归作者所有,未经允许请勿转载。
THE END
暂无评论内容